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- HERRINGBONE <<<<<<<<<<<<<<<< REGISTRATION $8
- SOFTWARE >>>>>>>>>>>>>>>>
- presents...
-
-
- RODEO POKER (ROPO) V 1.0
-
- A Western-style Tetris Parody
-
- by Steve Herring (c)1991
-
-
- HOWDY!
-
- Welcome, Tenderfoots, to RODEO POKER a red-blooded all-American version of
- that popular Rooski game with the little falling blocks. Instead of those
- little colored blocks we use good ol' American playin' cards, and we play
- accordin' to the rules of good ol' American Five Card Draw Poker.
-
- In ROPO there are up to four chutes to watch instead of one. As a card is
- sent into the chute, you "ride" it into groups of five to make a poker hand.
- The idea is to make good poker hands (jacks or better) to win points and
- clear the chute. You can even "jump" from one chute to another to make a
- better hand.
-
- If you're real good, and a bit lucky, you can play until the cows come home
- and rack up a really hugamungus score. As a card comes down, you can
- wrangle it left (LEFT arrow) or right (RIGHT arrow) or even jump to the next
- chute (UP arrow) to get it into a winnin' hand. The better the hand the
- bigger the score. When a chute fills up with cards, it's all over. See if
- you made the top seven, then try again.
-
- Good luck and straight shootin'.
-
-
- REQUIREMENTS and START UP
-
- Herringbone Software products are designed to be enjoyed in the most
- basic environments. Using ASCII graphic symbols, it is not necessary
- to have a graphics video card or monitor. Color is used, but the
- software will work with a mono display. The programs may be run from a
- floppy disk, but will run smoother if loaded to a hard disk.
-
- ROPO uses a set of "data" files, so if a hard disk is used, it is
- important to keep them all in one directory:
-
- ROPO.EXE ROPO.DOC ROPO.SCR ROPO.DAT
-
- Change to the drive or directory where these files reside and enter
- ROPO (press ENTER/RETURN) to start the program.
-
-
- GAME INSTRUCTIONS
-
- From what you have read above, you can probably start the game now and
- quickly get the hang of it. But just for the record, or for your reference
- if you have a question, here are the rules:
-
- 1. When you run this program you should see a screen with four cards
- to help determine if you should run it in color or mono. Press "M" for
- mono or any other key for color.
-
- 2. The title screen is then displayed. Press any key to go to the Chuck
- Wagon Menu screen where the you make the following selections:
-
- HOW MANY CHUTES? (1-4)
-
- You can play up to four chutes at the same time. If more than
- one is used, the cards are "dealt" in rotation. We recommend
- starting with one and working your way up to four as your
- skills improve.
-
- PICK YOUR DEALER (1-3)
-
- GRANDMA The cards come out slow an' easy (1)
- LUKE Card dealin' at a nice clip (2)
- BUCK Fast and furious dealin' (3)
-
- The faster the dealer, the higher the points for winnin' hands.
-
-
- WANT US TO KEEP QUIET? (Y or N)
-
- Enter Y if you don't want to hear cute little sounds now
- and then 'cause your boss might hear. N is the default if
- you just hit ENTER/RETURN.
-
- 2. After making the selections, the main playing screen comes up. At the
- left is the point value for each type of hand, based on the standard
- rankings and probabilities of draw poker. Here are the rates for all
- three dealers. (If you are not familiar with the types of hands, see
- the listing at the end of this file.)
-
- GRANDMA LUKE BUCK
-
- FIVE OF A KIND 300 600 900
- ROYAL FLUSH 200 400 600
- STRAIGHT FLUSH 100 200 300
- FOUR OF A KIND 45 90 135
- FULL HOUSE 28 56 84
- FLUSH 25 50 75
- STRAIGHT 22 44 66
- THREE OF A KIND 3 6 9
- TWO PAIR 2 4 6
- JACKS OR BETTER PAIR 1 2 3
-
- NOTE: ACES may be used to fill a straight both high and low.
-
-
- 3. The cards will fall one at a time. If more than one chute is used, the
- deal will rotate to the right. A new card will not appear until the
- previous has stopped.
-
-
- 4. As a card falls, you may control it by using the arrow keys:
-
- LEFT ARROW - Moves card one space to the LEFT if no other
- card or the chute wall is not there.
-
- RIGHT ARROW - Moves card one space to the RIGHT if no other
- card or the chute wall is not there.
-
- DOWN ARROW - DROPs the card in a straight line down to
- the bottom of the chute, or to the highest
- card in the same column. A time saver.
-
- UP ARROW - JUMPs the card to the same place in the next
- chute to the right if there is an open space.
- This may be repeated as long as there is space
- to jump to. Last chute jumps to the first.
-
- NOTES: Cards do no have to be in order to be recognized as winners.
- A hand of 8,4,6,7,5 will be a Straight, and 9,4,9,7,9 will be
- Three of a Kind.
-
- If you are using arrow keys on a numeric keypad, be sure the
- NUM LOCK is off or nuthin'll happen.
-
- 5. At any time during a game you can turn the sound effects on or off by
- pressing "S". Also, against our better judgement, we put in a pause key.
- Just press "P" to pause the action and press any key to resume. (Only
- greenhorns pause the game.) You can quit at any time by pressing the
- escape (ESC) key, 'though we don't approve of it. Your score is counted
- even if you quit. Press "H" to see a HELP listing of key commands
- appear where the poker hand rates are shown. Press "H" again to see
- the rates.
-
- 6. If a card fills a row of five, the "hand" is analyzed to see if it is a
- winner. If it ranks as a pair of jacks or better, the type of hand is
- displayed at the left, the points for that hand are added to your score,
- and the five cards are removed from the chute, allowing any cards on top
- to move down.
-
- 7. Non-winning hands are not removed, and will eventually fill the chutes.
- As soon as a card must stop in the top row of any of the chutes, the game
- is over.
-
- 8. When you quit or a game ends, if you have one of the seven top scores,
- you may enter your name in the Ledger of Legendary Players. The Ledger
- is then shown with the top seven winners. Press P to play again, or Q
- or E or ESC to end the program.
-
- NOTE: The Legendary Ledger is filled with some old time ROPO champs.
- If you do not want to compete with them and want to use the ledger
- to keep track of your scores, as bad as they may be, simply delete
- or rename the ROPO.DAT file.
-
- A WORD FROM THE SHERIFF
-
- RODEO POKER is shareware. It may be freely copied and distributed as long
- as all files in the set listed above are included. As shareware it is
- intended to be used only for evaluation. If you like it, and would like to
- continue playing it without worryin' about a posse comin' out after you,
- just register yourself as a user by sending a piddlin' $8 to:
-
-
- HERRINGBONE SOFTWARE
- Steve Herring
- 69 Chouteau Avenue
- Framingham, MA 01701
-
-
-
- REGISTRATION BONUS
-
- We here at HERRINGBONE RANCH don't have much use for card decks with
- JOKERS. JOKERS are used for wild cards, an' poker with wild cards is
- fer SISSIES! But if you are kind enough to register, we will send you
- a password for upgrading your evaluation version to a registered version,
- and the registered version will give you an extra item on the Chuck
- Wagon Menu: "Card Killin' Jokers."
-
- A Card Killin' Joker is NOT a wild card. If you turn on this option, and
- a joker is dealt, you can bring it down on any card to blow it away. Both
- the joker and the card it hits are cleared out so you can make a better
- hand out of what's left. It'll give you a second chance on some of those
- stinker hands you get dealt.
-
- Also, as an extra bonus, we will tell you a secret command for turning
- on and off AUTOPAUSE. This is for those who like to gloat over their
- winnin' hands for a while, savoring the sweetness of `em before going
- on with the action. With AUTOPAUSE on the game is automatically paused
- on every winning hand. Pressing any key continues the fun.
-
-
- POKER REFRESHER
-
- So you ain't played in a while, and need a little remindering of just what's
- what? Okay, here's the rundown in order of value:
-
-
- FIVE OF A KIND In a regular game, a hand like this will only be
- held by a low down cheatin' varmint. But ROPO is like
- playin' with a whole shoe full of decks, so you can
- get five of the same value. Five ACES would be a
- nice Five of a Kind.
-
- ROYAL FLUSH A Royal Flush is the same as a Straight Flush, except
- its highest card is an ACE. A hand with 10, JACK,
- QUEEN, KING, ACE all of the same suit (Hearts,
- Diamonds, Spades, Clubs) is a Royal Flush.
-
- STRAIGHT FLUSH First of all, all the cards must all be the same suit
- so that it's a FLUSH. Then, the values must run
- together in order such as 2,3,4,5,6. An ACE can be
- used as a lowly 1 or to top a KING.
-
- FOUR OF A KIND Four of a Kind is four cards of the same value,
- regardless of suit. A hand with 7,7,7,7,2 is a Four
- of a Kind.
-
- FULL HOUSE A Full House is when the in-laws come to stay a spell.
- It is also a hand with three of one value and two of
- another value. JACK,JACK,10,10,10 is a Full House.
-
- FLUSH Flush is what you can do if you have indoor plumbin'.
- It is also a hand where all the card are the same
- suit (all Hearts, all Diamonds, all Spades, all Clubs).
- The values can be any durn thing.
-
- STRAIGHT Straight is how we take our rot-gut, and it is a hand
- where the card values run together in order regardless
- of suit. A hand with 7,8,9,10,JACK is a straight.
-
- THREE OF A KIND You have to have three cards of the same value,
- regardless of suit. A hand with A,A,A,3,9 is a Three
- of a Kind. We also call that hand "three bullets."
-
- TWO PAIR Two sets of two cards of the same value are Two Pair,
- such as KING,KING,QUEEN,QUEEN,ACE.
-
- JACKS OR BETTER PAIR Any old pair just won't cut it in this game. If
- you have a hand with two cards of the same value, they
- must be either two JACKS, two QUEENs, two KINGs, or
- two ACEs to count.
-
- -----------
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- -------------------------END OF ROPO.DOC--------------------------------
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